The battles which is fought is the core of this endeavour. The documentation of these is listed here with all it`s “clean up” book keeping. The campaign map keep the information of where the battles has been conducted.
Cavalry24ptsDiscipline 5Strenght 3Lacking Protection(No restrictions)
Light Horse20 ptsDiscipline 5Strenght 2Lacking Protection(No melee equipment, longbow or slings)
Heavy Foot24 ptsDiscipline 5Strenght 4Lacking Protection(No restrictions)
Medium Foot16 ptsDiscipline 5Strenght 3Lacking Protection(No restrictions)
Light Foot12 ptsDiscipline 5Strenght 2Average Protection(No other than Armoured Protection and no melee equipment )
Artillery20 ptsDiscipline 5Strenght 2Lacking Protection(May rise discipline 3 times and must have Artillery missile equipment)
Discipline
You may rise the troops Discipline 1 point by adding an additional 12pts to the troop cost.Troop discipline can at a maximum be upgraded by 2 points.Strenght
Strenght can not be upgraded. The strenght defines the type of troop it suppose to mimic.
Protection
0 pts Lacking protection4 pts Average protection12 pts Armour12 pts Heavy armour4 pts Pavise8 pts Shieldwall.
Melee equipment
24 pts Pikes8 pts Spears8 pts Powerful Attack8 pts Thrown Weapons8 pts Melee Capable16 pts Impact
Skill & Abilities
Missile equipment