The Strategic Journal is the overall game which is to be won. The strategic choices made by Lords, affecting thousands of people in a war which only the few will reap it awards. – How to win – Conquer strongholds: Locations that holds a number which represent the victory points gained by conquering it. Ravage locations: half a victory point is gained for every location ravaged. The player with the most victory points at the end of the game is the winner.
To do list: Swap Dorn banner with Monara and place the Lion (Blue silver) at Dorn
Amanôr
Dorgohul
Ongor
Harûm
Underhill
Laprin Bay
MESSAGE DATES
Message of War If message of war don`t get through to Amanor from Ilith-Hen, the rumors will reach Amanor when a week has passed. 21.04.611
UPCOMMING DATES
14.04.611 – Investigation-roll at the Pouch
15.04.611 – Western Realm Mobilize!! – Dorgohul, Kheel and Olbrûk mobilize.
16.04.611 – Messengers arrive Bafalas from Dorn
17.04.611 – Jonna Port mobilize (if messenger arrive in Amanor)
Western Realms
The bulwark of the Amanoran Realm is the three port cities which is governed by their own “Captain” on behalf of the Queen. The two other cities is ruled independently but is allegiance to the Queen. The hostile lands require the Amanorans to keep settlements garrisoned and trained soliders to respond to threats outside the citywalls. Responses are done by shipping the required personel to the closest location. In addition do the royal guard contain light cavalry to reach inland locations.
The Ongor Realm appears to consist of the three cities which is joined by the “Red Road”. Still, they wield influence in the Northern Reaches where the native people of Guin-Dûr live. Regardless of the hostile lands they garrison the outlying settlements lightly. On the contrary, the cities are heavily fortified. The cooperation between the Ongar and the natives is a conondrum. Even if conflicts arise between them, they seem to continue the relation as if both factions lack the faculty of memory .